Trouble in the Colonies! AWI with Sharp Practice

Having put together a couple of skirmish forces for the AWI, I was able to get them onto the table for a test game of TooFatLardies Sharp Practice. While I made a few mistakes as I went, for the most part things ran pretty smoothly and I enjoyed the game. I hope to get a … Continue reading Trouble in the Colonies! AWI with Sharp Practice

Battle Report – Genpei War Skirmish

I have a few units painted up from my early Feudal Japanese project around the Genpei War, enough for a small command each so thought I'd get them on the table and take my rules out for another spin. Since I last played I've developed some more rules around the deployment and set up and … Continue reading Battle Report – Genpei War Skirmish

Warring States China using Feudal Japanese Rules

Continuing on my series on tweaking and adapting my own rule set for Feudal Japan I was getting a bit tired of using MDF counters and wanted to get some actual figures on the table. As I don't yet have any Japanese armies (though an order from Pendraken has just arrived and will hit the … Continue reading Warring States China using Feudal Japanese Rules

Battle Report – Feudal Japan – Ao Vs Shiro Clans – Rematch

After my last game I did some further tweaking and refining of the rules, as well as working out some of the new bits around messengers and banners. Had a chance to try out the changes so brought out the Ao (blue) and Shiro (white) Clan stand ins. I do have an order in for … Continue reading Battle Report – Feudal Japan – Ao Vs Shiro Clans – Rematch

Battle Report – Feudal Japan – Ao vs Shiro Clans

I've been significantly revamping my homebrew feudal rules system for the Sengoku Jidai of feudal Japan. As part of it I played out a test game. As I've still no figures for it I used MDF bases with blue and white blu tac and some hastily penned on numbers and letters to represent the units. … Continue reading Battle Report – Feudal Japan – Ao vs Shiro Clans

Rules for the Sengoku Jidai: Revamped

Regular readers of my blog may know that some time ago I wrote about my experimentation with creating my own ruleset for warfare in Feudal Japan. I had a fairly solid set of rules that seemed to work reasonably well, yet as time passed I felt uninspired to go back to them and to actually … Continue reading Rules for the Sengoku Jidai: Revamped

Progress Update – March 2021

This month was the month of the big house move so most of my hobby stuff was packed away for much of the time. We're now settled into the new place and starting to get things set up so hopefully next month will see me take up the brush again. All is not lost however, … Continue reading Progress Update – March 2021

Holy War Part 2.5

Frustrated as I was with the last game I couldn't just pack it in without giving the troops a chance to blood themselves properly. Having spent a fair bit of time over the past few months thinking about my own wargaming rules for big battle feudal Japan and Trojan war skirmish, then synthesising aspects of … Continue reading Holy War Part 2.5

Twilight of the Sun King – Test Game

After my successful run with Twilight of Divine Right earlier in the week I thought I'd try out the predecessor, Twilight of the Sun King. This covers the period after Divine Right, primarily the wars of William of Orange, Louis XIV, Marlborough, Great Northern and Ottoman Wars. The rules are fairly similar to ToDR. There … Continue reading Twilight of the Sun King – Test Game

Twilight of Divine Right – Test Game

This week I received two new rule books, Twilight of the Sun King and Twilight of Divine Right. They cover wars through the 17th and early 18th centuries and use a somewhat unusual system whereby the key combat mechanic is based entirely around morale. I've been interested in these for a while as I've been … Continue reading Twilight of Divine Right – Test Game