More Trouble in the Colonies! AWI with Sharp Practice

I had a bit of free time this afternoon and with the table still set up thought I'd have another crack at the Sharp Practice AWI scenario. Turns out I was correct on the rules first time round and units can't deploy and move but can deploy and perform other actions which is where the … Continue reading More Trouble in the Colonies! AWI with Sharp Practice

Trouble in the Colonies! AWI with Sharp Practice

Having put together a couple of skirmish forces for the AWI, I was able to get them onto the table for a test game of TooFatLardies Sharp Practice. While I made a few mistakes as I went, for the most part things ran pretty smoothly and I enjoyed the game. I hope to get a … Continue reading Trouble in the Colonies! AWI with Sharp Practice

Battle Report – Genpei War Skirmish

I have a few units painted up from my early Feudal Japanese project around the Genpei War, enough for a small command each so thought I'd get them on the table and take my rules out for another spin. Since I last played I've developed some more rules around the deployment and set up and … Continue reading Battle Report – Genpei War Skirmish

Warring States China using Feudal Japanese Rules

Continuing on my series on tweaking and adapting my own rule set for Feudal Japan I was getting a bit tired of using MDF counters and wanted to get some actual figures on the table. As I don't yet have any Japanese armies (though an order from Pendraken has just arrived and will hit the … Continue reading Warring States China using Feudal Japanese Rules

Battle Report – Feudal Japan – Ao Vs Shiro Clans – Rematch

After my last game I did some further tweaking and refining of the rules, as well as working out some of the new bits around messengers and banners. Had a chance to try out the changes so brought out the Ao (blue) and Shiro (white) Clan stand ins. I do have an order in for … Continue reading Battle Report – Feudal Japan – Ao Vs Shiro Clans – Rematch

Rules for the Sengoku Jidai: Revamped

Regular readers of my blog may know that some time ago I wrote about my experimentation with creating my own ruleset for warfare in Feudal Japan. I had a fairly solid set of rules that seemed to work reasonably well, yet as time passed I felt uninspired to go back to them and to actually … Continue reading Rules for the Sengoku Jidai: Revamped

Battle Report – Down Mexico Way

Last time the Aztec and Tarascan forces met, the Tarascans proved no match for the mighty Aztec Empire. Will this time prove any different? The rules are To The Strongest, the miniatures 10mm Pendraken and the generals are both...well...me. The Aztecs just about edge the scouting tests so the Tarascans begin deployment and the Aztecs … Continue reading Battle Report – Down Mexico Way

Battle Report – Aztecs vs Tarascans

I recently finished up the Aztec and Tarascan armies I wanted to use my day off to get them on the table for a battle. The rules are To the Strongest. The armies arrayed for battle. Tarascans on the left, Aztecs on the right. The black tokens indicate ammunition, so as you can see the … Continue reading Battle Report – Aztecs vs Tarascans

Twilight of the Sun King – Test Game

After my successful run with Twilight of Divine Right earlier in the week I thought I'd try out the predecessor, Twilight of the Sun King. This covers the period after Divine Right, primarily the wars of William of Orange, Louis XIV, Marlborough, Great Northern and Ottoman Wars. The rules are fairly similar to ToDR. There … Continue reading Twilight of the Sun King – Test Game

Twilight of Divine Right – Test Game

This week I received two new rule books, Twilight of the Sun King and Twilight of Divine Right. They cover wars through the 17th and early 18th centuries and use a somewhat unusual system whereby the key combat mechanic is based entirely around morale. I've been interested in these for a while as I've been … Continue reading Twilight of Divine Right – Test Game